All games also provide a shortcut to Explorer++, a program similar to Windows Explorer that can be used to browse the game's Data folder as seen from the game's perspective. For example, the Skyrim Special Edition plugin knows about SKSE ( skse64_loader.exe), the game executable ( SkyrimSE.exe) and the game's launcher ( SkyrimSELauncher.exe). These plugins know about the variety of executables that come with specific games.
py file in the plugins folder of Mod Organizer.
The order of the executables is only used when creating a shortcut for executables on the toolbar and in the Run menu. The up and down arrows move the currently selected executable in the list.It does not delete the file from the hard drive. The minus button removes the currently selected executable from the list.Clone selected creates a copy of the executable that's currently selected in the list.Add empty adds an empty entry to the list.adds a new entry to the list from the selected executable
Clicking an executable will load its information on the right side of the window, where it can be modified. On the left is the list of existing executables. The window that opens allow for adding, removing and modifying the executables that are shown in the list.
The Executables window can be opened by selecting from the list of executables. Programs have to be started through Mod Organizer by clicking on the Run button to have mods work correctly. If a game is started from Windows Explorer, or through a shortcut created by the game's installer, mods installed in Mod Organizer will not be available. The different between starting an executable this way or double-clicking on it in Windows Explorer is that it will be using Mod Organizer's virtual file system. After selecting an executable, clicking the Run button will start it. These executables are kept in a list accessible in the top right corner of Mod Organizer.